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    Ampere Association

    Date: June 3, 2026Ampere Association, a not-for-profit organization, incorporates STEAM (Science, Technology, Engineering, Arts, Math) into unique learning applications that promote storytelling, health, wellness and growth with rural and remote communities. At its core, Pinnguaq embraces diversity and creates opportunities […]

Digital Kit

We have developed additional digital resources for educators to use in the classroom that connect to the theme of language and culture—including podcasts and interactives. They can be accessed online via the links that follow.

Naqittautit

This experience is a digital Inuktitut keyboard designed to strengthen phonemic awareness and pronunciation skills. Each key produces its corresponding sound when pressed, allowing learners to connect visual syllabics with auditory pronunciation. The tool supports early literacy development, language revitalization efforts, and self-directed learning by encouraging exploration and repetition in a low-pressure environment.

Quviasuutiliit

Players are introduced to Inuktitut hockey terminology through an audio-visual challenge system. Each round presents a spoken and written word related to hockey. Players must select the correct action from three choices before time runs out. In practice mode, players explore a rink environment where they can skate, perform hockey actions, and interact with equipment while hearing the corresponding terms in Inuktitut.

Isumakkaq

Isumakkaq is a game about guessing a secret word. The player will have several chances to guess the word. With every guess, the letters that the player chooses can reveal hints as to what letters make up the secret word. The player can use a randomized list of words or they can take on the daily challenge. The best part is that the player gets to use Inuktitut syllabics and learn Inuktitut. At the end of each game, the roman spelling and the English definition are revealed.

Inuktitut Living Library

The Inuktitut Living Library in an online collection of assets you can use to learn, read, speak and even sing in Inuktitut. It includes apps that Ampere has developed over a decade to help spread Inuktitut literacy, and also includes links to work collected by other organizations.

Root & STEM Podcast

The Root & STEM podcast brings issues to life in 15-minute episodes. In this episode of Root & STEM, hear from Brandon Bunnie, Ampere’s Interactive Game Design Lead, on the intersection of storytelling, technology, and culture. Available on all streaming platforms and through our website.

Root & STEM App

Filled with the same informative articles, podcasts, and lesson plans as its printed counterpart, the Root & STEM educational app is a free digital resource for K–12 educators and learners of all ages. The app puts the magazine’s STEAM content and curriculum in the palm of your hand. Interactive elements are added regularly. Available for download on the App Store and the Google Play Store.

Take Charge for Change – for Youth and Adults

Take Charge for Change is an interactive course that guides Indigenous youth in using digital storytelling as a tool for advocacy. In addition, understanding that adults who support youth are vital to shaping young leaders, courses for adults and guardians are also available to help strengthen the understanding of language, culture and digital civic engagement.

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