StoryUp Your Game: How Video Games Empower K–12 LearnersAllison PomentaSpring 2021To find out more about the importance of incorporating video games into K–12 learning, we...
StorySustainability Cubed: New Brunswick Educator Taps Minecraft’s STEAM PowerSharon AschaiekSpring 2021In a place that is both near and far, there is a cluster of 17...
StoryNunami: An Inuit-Inspired Tabletop GameSteph Wong KenSpring 2021Games are often competitive, but what if a game encouraged cohabitation and collaboration, rather than...
StoryAccess Denied: Seeking Better Broadband in Rural & Remote CommunitiesAhmar KhanSpring 2021As the next generation of console gaming systems was rolling out to Canadians eager to...
StoryHistory Retabled: Coyote & Crow is an RPG Like No OtherKim WheelerSpring 2021Imagine a world where colonization never happened. Connor Alexander, a Cherokee game designer, did just...
StoryWe’re Jammin’: Hosting the Nunavut Global Game JamJamie SteelSpring 2021The Nunavut Global Game Jam was registered with Global Game Jam in early January 2021...
StoryA Holographic Future: Exploring the Capabilities of the Looking Glass Holographic DisplayMichael Carter-ArltSpring 2021I believe that the future of artificial intelligence (AI) will have a face—or, more accurately,...
StoryUsing Open Broadcaster Software to Deliver Better LessonsBrandon BunnieSpring 2021Virtual teaching comes with many challenges. As is clear to anyone who has watched teachers...
Root & STEM: Issue 3Ampere AssociationApr 2021The third issue of Root & STEM explores the role games play in our lives....